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Medicut is a Complien that belongs to the Metal and Life Elements. It grows into Inciseon.

Appearance[]

Medicuts are about two feet tall. They are cylindrical in shape and have a large, flat dish on their head. They have two square earpieces on the sides of their head, one of which is attached to a stethoscope-like appendage. They are sky-blue in color.

Information[]

Medicuts are typically found near Inciseons in groups of three to five. They use their stethoscopes to listen for the sounds of wounded and ill creatures. If they hear one, they relay the information to their accompanying Inciseon, which sets off to help the injured creature.

The dish on their head serves as a place for Inciseons to set down things like extracted objects and used gauze. The resonator at the end of their stethoscope doubles as a mouth-like orifice.

Once the Inciseon is finished with its surgery, the Medicuts clean up by squirting an antiseptic solvent from their stethoscope's "mouth", then sucking it back up, removing blood and grime from both patient and Inciseon. They get their nutrients from the dissolved grime. The antiseptic is also used to disinfect the Inciseon's blades prior to operation.

They exit fully-developed from pregnant Inciseons after several months of gestation.

Habitat[]

Medicuts can be found near Inciseons. They primarily inhabit bluegrass forests, where they camouflage perfectly with their surroundings.

Some Medicuts are domesticated and live within hospitals.

Growth[]

MedicutInciseon

Medicut grows into Inciseon.

Origin[]

Some insights on Medicut's origins.

Name[]

Its name is derived from the words "medical" and "cut".

Design[]

It was based on a nurse and a surgical tray.

Trivia[]

  • When an Inciseon has too many Medicut followers to feed, the oldest, most experienced Medicut grows into a new Inciseon and leaves the group, taking two other Medicuts with them.

Spells[]

Medicut's Moveset

Spell

Element

Effect

Boingblu

Sound

Brief (1-4 sec) stunning and confusion

Decompose

Toxic

~30 damage every turn for 3-5 turns

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